Shaping
Technology and
Creativity.
works Portfolio
Web
Hiroshima Insta Gourmet
Speech-to-Text Service
FitFrame
Extract Last Frame from Video
Reverse Video App
Video Clip Merger
Adventure Game "Setouchi no Kage"
Adventure Game "Shinshun Hiroshima: VIP Protection Crisis"
Applications
One Tap Video Creator
iOS, Swift, Flutter, OpenAI
CAD Data to CSV via AI OCR
C# (Windows App), OpenAI API
ShufflePlay
MazMon!
web3, NFT
GuluGulu
Kuso Game Memorial 2016 Grand Prize
Objective-C
Other iPhone Apps
Past works (currently not publicly available)
AI
AI Avatar Technical Verification
UnrealEngine, OpenAI API
AI Video Production
Runway, LumaDreamStudio
AI Texture Generator
PLATEAU AWARD 2024 Encouragement Award
Unity, PLATEAU
AI Video Collection
KlingAI, Vidu, Runway, Suno, Sora2, Heygen, etc.
AI Music Collection
Suno, etc.
AI Avatar (Dify)
AI Avatar (Anime Style)
XR
Flood Simulation
Unity, Blender, PLATEAU, Cluster
Metaverse Demo Production
Unity, Photon
Virtual Fireworks Festival
Unity, Cluster
Virtual Hiroshima Kamiyacho Area (Fortnite)
UnrealEngine, PLATEAU
Virtual Solo Exhibition (Parabo and Choco Exhibition)
Unity, Cluster
Virtual Saigoku Kaido
Unity, Blender, Cluster
AR Works Collection
Unity, PLATEAU, GoogleGeoSpatialAPI, etc.
AR Grass Cutter
Exhibited at Tsukuba Mini Maker Faire 2020
Unity
Flying Uchiwa
Exhibited at Maker Faire Shenzhen 2019
Unity, Arduino
IoT
lecture Speaking Engagements
I started my career as a non-engineering, liberal arts professional, and jumped into the fields of AI,
XR, and IoT, learning through trial and error while working hands-on.
Based on that experience, I translate complex technologies into relatable analogies, making them easy to
understand and sometimes entertaining.
Rather than abstract, consultant-style explanations, I speak from what I've actually built with my own
hands and seen with my own eyes, which has been well-received for being high-resolution, real, and
practical.
PLATEAU Hands-on Instructor
Unity, Cluster
Virtual Space Experience @ Tomiya Juku
Unity, Blender, Cluster
Other Presentations (Materials)
Speaking History
- November 28, 2025 Customer gathering at a bank branch "About Generative AI"
- October 7, 2025 Inter-company workshop in Fukuyama City "About Generative AI"
- October 3, 2025 Business partner gathering at a manufacturing company "About Generative AI"
- September 27, 2025 PyCon JP 2025 [Invited Talk] "#Ordinary Liberal Arts Salaryman Challenge: How My Life Changed by Continuing App Development and Electronics"
- September 9, 2025 Higashihiroshima Chamber of Commerce and Industry "Thinking about the Basics of Generative AI and Its Use in Work"
- September 5, 2025 Hiroshima Industrial Promotion Organization "Reiwa 7th Year 'Kaizen/DX Human Resource Development Course' Executive Course: Possibilities and Case Studies of Productivity Improvement through AI Utilization"
- February 22, 2024 Hiroshima Institute of Technology IoT・AI・Data Science Education Research Promotion Center "What Generative AI Can Do"
- February 10, 2024 Waseda University Business School One session of Prof. Masakazu Takasu's lecture "Industrial Agglomeration and Hardware Mass Innovation in Shenzhen"
- January 31, 2024 HiBiS (Hiroshima Internet Business Society) Latest Tech Seminar "What Generative AI Can Do"
- January 16, 2024 Hiroshima Institute of Technology Department of
Information and Communication "Gamification Technology"
"Actions After Developing Original Games and Products: From the Experience of a Sunday Creator" - November 2023 Open Seminar 2023 @ Hiroshima "How to Work with Generative AI" / "An Ordinary Middle-Aged Salaryman Tries Generative AI"
- February 2023 Waseda University Business School One session of Prof. Masakazu Takasu's lecture "Industrial Agglomeration and Hardware Mass Innovation in Shenzhen"
- February 4, 2022 Waseda University Business School One session of Prof. Masakazu Takasu's lecture "Industrial Agglomeration and Hardware Mass Innovation in Shenzhen"
- October 15, 2021 IEICE Communication Systems Research Group 33rd Information Transmission and Signal Processing Workshop "How Anyone Can Become a DX Professional: Just Make Something"
- February 16, 2020 Tsukuba Mini Maker Faire "From Hackathons on Hiroshima's Lemon Island to Maker Faire"
- February 23, 2019 Maker Faire Taipei "It is never too late no matter how old you start making something"
- February 23, 2019 Open Seminar Hiroshima 2019 "Learning While Running with NT and MG"
Publications
- October 2014 Amazon Kindle Store "A
44-Year-Old Middle-Aged Salaryman's First Solo Trip to India" (¥107)
※Reached #3 on Kindle Free Books Overall Bestseller during free campaign.
about About Me
I want to bring technology and people closer through creation.
I am a creative developer / engineer who focuses on XR, interactive content, and AI-powered
production.
From personal projects to commissioned development, hands-on workshops, and event speaking, I
value turning "that looks interesting" and "I want to try that" into reality.
Profile
Tatsunari Takemura
Engineer / Creator based in Hiroshima.
Started my career as a bank employee in 1993, working in various banking operations including
branch and head office roles for 30 years.
In 2017, through a secondment to Hiroshima Prefecture, I became involved in innovation
promotion, hackathon planning and operation, and IoT human resource development.
After that, I worked at a consulting company on regional revitalization projects centered on DX
and innovation.
Through side jobs and personal activities, I have a unique background of developing applications
and creating prototypes using AI, IoT, and XR in parallel with my banking career.
From February 2026, I will be working independently as a sole proprietor, focusing on
application development utilizing AI, IoT, and XR.
My strengths lie in the finance and business knowledge I gained in banking, combined with the
ability to "move my hands and quickly bring prototypes to life" that I honed through personal
activities.
Media Coverage
- February 24, 2024 MLIT PROJECT PLATEAU "PLATEAU AWARD 2023 Final Review and Awards Ceremony" Report
- December 12, 2023 MLIT PROJECT PLATEAU "3D City Model PLATEAU LT 05" Report
- November 10, 2023 MLIT PROJECT PLATEAU "PLATEAU Accelerator" Results Report
- August 5, 2022 MLIT PROJECT PLATEAU "3D City Model PLATEAU LT 01" Report
- April 1, 2021 Proto Out Studio Graduate Interview "The Experience of Creating from Zero to One That You Can't Get Just by Being a Company Employee: The New Values I Found Through a Crowdfunding Challenge"
- March 19, 2020 Nikkei Business Online "Will the Open Source Movement Spreading Due to COVID-19 Change How Japanese People Work?"
- July 5, 2016 withnews "Kuso Game Memorial" Conveyed the Origin of Games: Applause for the Passionate Creator Spirit
Awards
- January 2024 PLATEAU AWARD 2023 Encouragement Award
- December 17, 2022 Engineer Friendly City Fukuoka Development Contest "Engineer Driven Day" Progate Award
- December 12, 2022 Heroes League LINE API Award, enebular Award
- November 5, 2022 PLATEAU Hack Challenge 2022 in Yamato Museum Grand Prize
- March 13, 2022 Startup Weekend Hiroshima Runner-up
- December 11, 2021 Heroes League "New Species Discovery Award"
- July 18, 2021 PLATEAU Hack Challenge 2021 Judges' Special Award
- September 22, 2019 Red Hackathon Hiroshima 2019 Grand Prize
- June 17, 2018 InaHack 2018 1st Session "ideathon" Runner-up
- May 27, 2018 SPAJAM Fukuoka Preliminary Excellence Award
- April 30, 2017 NASA Space Apps Challenge 2017 in Ube People's Choice Award
- July 2, 2016 Kuso Game Memorial 2016 Grand Prize (Organized by KAYAC)
Exhibitions
- October 11-12, 2025 HIROSHIMA CONTI-NeW FeS 2025
- October 15 - November 12, 2022 Setouchi Saigoku Kaido Industry-Academia-Government Collaboration Project Exhibition
- February 15-16, 2020 Tsukuba Mini Maker Faire
- November 9-10, 2019 Maker Faire Shenzhen
- October 12, 2019 Nomukee!
- February 2, 2019 NT Hiroshima (Organizer)
- December 15-16, 2018 NT Kaga
- November 3-4, 2018 Maker Faire Taipei
- October 7, 2018 Tsukureba Fest
- August 12, 2018 Comic Market 94
- August 4-5, 2018 Maker Faire Tokyo
- October 8, 2017 Tsukurekee!
- August 5-6, 2017 Maker Faire Tokyo
contact Contact
For those seeking
a production and implementation partner
"I want you to do the same things written above"
"Can you do this?"
And more
Please feel free to reach out.