Tatsuya's Works

Flood Simulation

Flood Simulation



September 2024

Client: University

Content: Visualization of flood data calculated by supercomputer in metaverse

Software Used: Unity, Blender

Metaverse: View Cluster Link


【Production Process】
・Create water object blocks in Blender from massive simulation data (latitude, longitude, water depth, elevation) calculated by supercomputer
・Integrate with 3D city model PLATEAU in Unity
・Upload to metaverse platform Cluster